I did mean the storyline. And compose the music yes. Well, if you meet anyone who wants to collaborate with me, let me know! Collab in what way though? Like, I write the story and they write the game and I write the music?
Permalink Reply by Cyborg Alpha on June 6, 2012 at 12:25am As stated below, video games cover a hug area.
The place to start (for free) -- Linux & Blender
Thanks!
Permalink Reply by Ryan Gatts on August 30, 2012 at 7:59pm I do concept art, storyboarding, and animations for videogames, and I second Cyborg Alpha's post. I would make a caveat that no matter what you want to do in videogames, you should learn some programming. In the same way that if you want to do physics, you have to know math; if you want to work in games, you have to understand computers. Aside from that, study psychology, sociology, and history as much as you can. Not only will that make you a more informed person in general, but writing for videogames is an extremely new art, so it's hard to study directly or teach with any authority. Having a broad base of knowledge of humans and culture will make you adaptable and relevant no matter where the industry is headed. (Also, if you don't, go watch ExtraCredits at PennyArcade.com, they are very smart about videogames and storytelling.)
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